Oktree
An octree is a tree data structure in which each internal node has exactly eight children. Octrees are most often used to partition a three-dimensional space by recursively subdividing it into eight octants. This process is repeated for each octant that contains data, until some stopping criterion is met. This criterion might be the presence of a certain number of points in an octant, the size of an octant, or the level of recursion.
The primary advantage of using an octree is its ability to efficiently represent sparse data in three-dimensional
Octrees find applications in various fields. In computer graphics, they are used for collision detection, ray