Mängusüsteemide
Mängusüsteemide, a term of Estonian origin, generally refers to game systems or game engines. It encompasses the underlying frameworks and technologies that power video games. These systems are responsible for a wide range of functionalities essential to creating and running a game. This includes rendering graphics, handling physics simulations, managing artificial intelligence for non-player characters, processing player input, and coordinating network communication for multiplayer experiences.
Game systems can be developed from scratch by individual studios or utilize commercially available engines like