Materialsets
Materialsets are a concept used in computer graphics and game development to define the visual properties of a 3D model or object. Essentially, a materialset is a collection of parameters that dictate how a surface interacts with light, influencing its color, texture, reflectivity, transparency, and other visual characteristics. Instead of defining these properties individually for each object, a materialset allows for reusable definitions, promoting efficiency and consistency in scene rendering.
Common properties within a materialset include diffuse color, which determines the base color of the surface;