Hitpoints
Hitpoints, often abbreviated as HP, are a common game mechanic used in video games, role-playing games, and other forms of interactive entertainment to represent a character's or entity's health, vitality, or endurance. The concept of hitpoints serves as a quantitative measure of how much damage a character can sustain before being defeated or incapacitated.
When a character or entity takes damage from an attack, spell, or environmental hazard, their hitpoints are
Hitpoints can be restored through various means, such as consuming healing items, resting, using magical abilities,