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Heuristische

Heuristische, the Dutch adjective meaning relating to heuristics, is the term used for problem-solving methods based on practical rules of thumb rather than guaranteed optimality. They aim to produce good-enough solutions quickly when a full analysis is impractical. In psychology, heuristics are mental shortcuts people use to judge probability, risk, or value. Notable examples include the availability heuristic (judging likelihood based on how easily examples come to mind), representativeness (assessing similarity to a category), and anchoring and adjustment (relying on an initial value and adjusting insufficiently). These heuristics can speed decision making but also lead to systematic errors or biases.

In artificial intelligence and computer science, heuristics are strategies that guide exploration or problem-solving when exhaustive

The term derives from the Greek heuriskein, meaning to find or discover. While heuristics improve efficiency,

search
is
infeasible.
Examples
include
using
a
distance
estimate
in
pathfinding
with
the
A*
algorithm
or
domain-specific
rules
that
reduce
the
search
space.
In
programming,
heuristic
evaluation
functions
estimate
the
desirability
of
a
game
state.
In
human–computer
interaction,
heuristic
evaluation
refers
to
a
method
for
identifying
usability
problems
based
on
established
usability
principles.
they
do
not
guarantee
optimal
or
correct
results
and
can
be
context-specific.
They
complement
formal
methods
by
providing
practical
guidelines
in
uncertain
or
complex
environments.