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HSVHSB

HSV, also known as HSB, refers to a color model that describes colors by three components: hue, saturation, and value (or brightness). The terms HSV and HSB describe the same underlying system; different software and literature use either value or brightness to name the third component. The model is widely used in computer graphics, digital imaging, and color selection tools due to its intuitive alignment with human judgments of color.

Hue identifies the type of color and is represented as a position on a circular color wheel,

HSV/HSB is typically defined in relation to the RGB color model. Conversion formulas exist to translate between

Applications include color pickers, image processing, and design workflows. Limitations include non-perceptual uniformity, which can complicate

commonly
given
in
degrees
from
0
to
360.
Saturation
measures
colorfulness
relative
to
pure
color,
ranging
from
0%
(gray)
to
100%
(fully
saturated).
Value
(or
brightness)
indicates
lightness,
from
0%
(black)
to
100%
(full
brightness).
In
many
implementations
these
components
are
scaled
to
either
0–360
for
hue
and
0–1
or
0–100%
for
saturation
and
value.
HSV/HSB
and
RGB.
A
common
approach
is:
if
S
is
zero,
the
color
is
gray
with
R
=
G
=
B
=
V.
Otherwise,
compute
an
intermediate
chroma
C
=
V
×
S,
a
second
component
X
=
C
×
(1
−
|(H/60)
mod
2
−
1|),
and
a
bias
m
=
V
−
C.
The
RGB
prime
values
are
chosen
from
permutations
of
C,
X,
and
0
according
to
the
hue
sector,
then
each
is
shifted
by
m
to
yield
final
R,
G,
B
in
the
0–1
range
(or
scaled
to
0–255).
tasks
like
color
correction
or
perceptual-based
editing.