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Gedis

Gedis is a name used for several software-oriented projects, most commonly referring to a lightweight distributed framework intended to support real-time inter-process communication and shared state. Gedis aims to simplify building distributed applications by providing a small server component alongside language-agnostic client libraries, enabling low-latency messaging, data access, and coordination between multiple processes or machines. The design emphasizes simplicity, pluggability, and portability, with optional backends for in-memory or persisted state and pluggable transports for local or network communication.

Architecture and features: A typical Gedis deployment consists of a server that maintains application state and

Use cases: Gedis is used in contexts requiring real-time coordination between services, such as multiplayer game

Status: Gedis refers to an open-source concept as well as to various unrelated projects that may share

See also: Redis, ZeroMQ, gRPC, Kafka.

routes
requests
from
clients,
plus
client
bindings
in
one
or
more
programming
languages.
Communication
is
designed
to
be
asynchronous,
supporting
request/response
patterns
and
publish/subscribe
messaging.
The
project
often
favors
a
minimal
protocol,
clear
API
semantics,
and
easy
integration
with
existing
tooling
for
logging
and
monitoring.
Backends
and
transports
can
be
swapped
to
meet
latency,
throughput,
and
durability
requirements.
servers,
simulations,
and
microservice
workflows
where
low-latency
messaging
is
valuable.
the
name.
Readers
are
advised
to
consult
specific
repositories
or
documentation
for
the
exact
implementation
and
features.