Gazedependent
Gazedependent is a term used in human-computer interaction, cognitive psychology, and display technology to describe processes, systems, or effects that depend on where a person is looking. In gaze-dependent designs, eye-tracking data from the observer's gaze location and fixation sequence is used in real time to adapt output or interaction.
Applications include gaze-contingent displays and foveated rendering in VR and AR, where rendering resources or visual
Technologies and methods: Eye-tracking hardware (IR-based, video-oculography), calibration, latency considerations; real-time gaze mapping to display coordinates;
Limitations and considerations: system latency can limit perceptual invisibility of gaze changes; calibration drift; individual differences
Relation to related terms: gaze-contingent, foveated rendering, eye tracking; while related, gazedependent emphasizes the dependence of