GLRENDERBUFFERALPHASIZE
GLRENDERBUFFER is an object in the OpenGL graphics library that represents a renderable buffer. It serves as a destination for rendering operations, such as drawing pixels or applying transformations. A GLRENDERBUFFER is typically associated with a framebuffer object (FBO), which is a collection of buffers used for off-screen rendering.
When creating a GLRENDERBUFFER, developers specify its internal format, which determines the type and precision of
Once created, a GLRENDERBUFFER can be attached to an FBO. This attachment process links the GLRENDERBUFFER
The primary purpose of GLRENDERBUFFERs is to enable off-screen rendering, which is useful for various techniques
After rendering operations are complete, the contents of the GLRENDERBUFFER can be read back into application