FSockets
FSockets is a cross-platform networking library that provides a high-level, asynchronous interface to socket-based communication. It abstracts the underlying OS sockets API, enabling developers to write networked applications without directly managing non-blocking I/O and event multiplexing. FSockets supports client and server roles and common transport protocols such as TCP and UDP, as well as IPv4 and IPv6 addressing, with a focus on portability and predictable behavior.
The library uses an event-driven programming model. It offers an event loop and non-blocking socket handles,
Architecture-wise, FSockets comprises an event loop, a set of socket abstractions (such as Socket and Stream),
Platform support focuses on major desktop and server environments, including Windows, macOS, Linux, and other Unix-like
Usage and ecosystem: FSockets is commonly used for network services, proxies, and clients that require reliable,
See also: sockets, event-driven I/O, asynchronous programming, TLS.