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Evilution

Evilution is a fan-made total conversion for the classic first-person shooter Doom II. Originating in the Doom modding community during the 1990s, it reimagines the Doom II experience by providing a standalone campaign with new levels, redesigned enemies, and updated textures and audio. Emphasizing atmosphere and inventive level design, Evilution blends horror cues with traditional fast-paced action, while maintaining the core gameplay loop of exploration, resource management, and combat.

Development and distribution: The project was created by a collaborative team of hobbyist modders who packaged

Gameplay and content: Evilution introduces new environments, textures, sprite work, and monster set pieces, along with

Reception and legacy: Evilution is regarded as one of the notable Doom II total conversions of its

their
work
as
a
WAD
compatible
with
the
Doom
engine.
It
was
distributed
through
online
Doom
fan
sites
and
file
archives,
and
was
later
playable
on
modern
systems
through
source
ports
such
as
ZDoom
or
PrBoom.
As
a
total
conversion,
it
typically
required
Doom
II
to
be
installed
but
did
not
rely
on
the
original
campaign
for
progression.
redesigned
weapons
and
powerups.
Some
maps
are
described
as
exploring
darker
themes
and
more
puzzle-oriented
progression,
offering
a
distinct
mood
from
vanilla
Doom
II
while
preserving
the
series’
hallmark
speed
and
brutality.
era.
It
demonstrated
the
potential
of
fan-made
remixes
to
deliver
cohesive,
professionally
oriented
campaigns
and
influenced
later
mods
and
community
mapping
projects.
It
remains
a
touchstone
in
discussions
of
early
Doom
modding
and
user-generated
content.