D3DReflect
D3DReflect is a command-line utility designed for inspecting and analyzing Direct3D shader bytecode. It allows developers to examine the internal structure of compiled shader programs, providing insights into their operations and resource usage. The tool can decompile shader bytecode into a more human-readable format, often High-Level Shading Language (HLSL) or a similar intermediate representation.
The primary function of D3DReflect is to aid in debugging and optimization of graphics shaders. By viewing
Key features of D3DReflect include the ability to list shader inputs and outputs, exposed constants, texture