D2D1RECTL
D2D1RECTL is a data structure used in graphics programming, particularly within the Microsoft Direct2D API. It represents a rectangle with coordinates specified using floating-point values, facilitating precise definitions of rectangular regions in 2D space.
The structure typically contains four members: left, top, right, and bottom, each representing a double-precision floating-point
D2D1RECTL is often used in conjunction with Direct2D functions for drawing and manipulation of visual elements.
This structure is part of the Direct2D API's broader set of data types designed to facilitate 2D