Combos
A combo, short for combination, is a sequence of actions intended to produce a single, amplified effect. In video games, a combo is executed by performing inputs in quick succession, so each action contributes to the outcome before opponents can counter. The concept appears across genres, with variations by title.
In fighting games, combos are chains of attacks that flow from one into another, often with limited
Other genres use combos differently. Rhythm games reward longer streaks of accurate notes. Card and puzzle
History and design: The term emerged in arcade and console games as players described consecutive successful
Measuring combos: A combo is often counted by the number of connected actions or by total damage