Citems
Citems is a term used in some digital environments to describe items whose defining properties are configurable rather than fixed. In many games, simulations, or inventory frameworks, a Citem represents an object that carries metadata describing its type, attributes, appearance, ownership, and current state, and that can be created, modified, or traded within the system. The use and exact meaning of Citem vary by project, and it is not a standardized concept across industries.
Origins of the term are informal, arising in game design and modding communities in the 2010s. "C"
Key characteristics include a unique identifier, a set of attributes (stats, effects, visuals), and metadata that
In practice, Citems enable rapid prototyping of item systems and economies. Designers can define a base template
See also: Collectible item, Configurable item, Item template, Inventory system, Procedural generation.