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BUILDCOMMAND

BUILDCOMMAND is a term used to describe a directive, variable, or macro in some build systems and configuration files that specifies the exact command line to execute in order to build a target. It is not a universal standard; its syntax and behavior vary between tools.

Definition and usage

In many build configurations, BUILDCOMMAND stores the shell command that performs a build action, such as compiling

Typical patterns

BUILDCOMMAND can be defined per target or globally within a project. At runtime, the build system resolves

Examples

A Make-like example: BUILDCOMMAND = gcc -c ${SRC} -o ${OBJ}

A scripting DSL example: build: BUILDCOMMAND = "${CC} ${CFLAGS} -I${INCLUDE} -c ${SOURCE} -o ${OBJECT}"

Behavior and considerations

Using BUILDCOMMAND requires careful handling of input values to prevent issues such as shell injection or

See also

Build system concepts, make, cmake, build script, compilation, linking.

a
source
file
or
linking
objects.
It
often
supports
placeholders
or
substitutions
for
components
like
source
files,
object
files,
output
names,
include
paths,
and
compiler
or
linker
flags.
Common
placeholders
include
${SRC},
${OBJ},
${OUT},
${CFLAGS},
and
${INCLUDE}.
the
placeholders
and
executes
the
resulting
command,
typically
via
a
shell
or
interpreter.
Some
implementations
allow
conditional
execution,
quoting
rules,
or
escaping
to
improve
safety
and
portability.
incorrect
path
handling.
Cross-platform
projects
must
account
for
differences
in
command
shells,
path
separators,
and
quoting
rules.