Home

Ameritrash

Ameritrash is a term used in tabletop gaming to describe a broad set of American-originated board games that foreground theme, components, and confrontation. The label is not a strict genre, but a loose categorization contrasted with Eurogames. Key characteristics typically include an emphasis on narrative and atmosphere; high production values with large or detailed components such as plastic miniatures, full-color artwork, and sizable game boards; a significant element of luck and randomization through dice and card draws; direct player interaction, including conflict and take-that mechanics; and often longer play times with thematic scenarios. In some titles, player elimination is a feature.

Origin and usage: The term emerged in the hobby press in the late 20th century; its exact

Common examples and evolution: Early exemplars include Arkham Horror and DungeonQuest, with later titles such as

See also: Eurogame; thematic board games; tabletop game design.

origin
is
disputed.
It
is
widely
used
by
critics
and
players
to
describe
a
tradition
of
American-developed
games
that
some
argue
privilege
theme
and
spectacle
over
tight
resource
management,
while
many
designers
who
create
Ameritrash
games
defend
the
value
of
story-driven
play
and
accessible
rules.
The
label
can
be
pejorative,
but
it
is
also
embraced
by
some
players
as
a
positive
marker
of
immersion
and
social
play.
Descent:
Journeys
in
the
Dark,
Twilight
Imperium,
Chaos
in
the
Old
World,
and
Star
Wars:
Rebellion
often
cited
in
discussions
of
Ameritrash
design.
In
recent
years
the
boundary
between
Ameritrash
and
Eurogames
has
blurred,
with
hybrids
and
new
releases
incorporating
narrative
and
interactive
elements.