AlphaGo
AlphaGo is a computer program developed by DeepMind, a subsidiary of Google, designed to play the board game Go. It is notable for being the first computer program to defeat a professional human Go player. The game of Go is known for its immense complexity, with a vastly larger number of possible moves than chess. AlphaGo achieved its breakthrough by combining deep neural networks with a Monte Carlo tree search algorithm. The neural networks were trained on millions of historical Go games played by humans, learning to evaluate board positions and predict promising moves. The Monte Carlo tree search then used these evaluations to explore possible game continuations and select the best move.
In 2016, AlphaGo famously defeated European Go champion Fan Hui. This was followed by an even more