Home

AThook

AThook is a term that appears in software development to describe a class of function-hooking techniques and related libraries intended to intercept calls to existing functions and alter program behavior at runtime. Because there is no single, canonical reference, the exact meaning of AThook varies by project and community. In general, AThook approaches fall under the broader category of API hooking, and may include inline hooking, import table (IAT) or export table (EAT) hooking, or trampoline-based methods that transfer control to user code before resuming original execution.

Platforms and use cases: Implementations may target common operating systems such as Windows, macOS, Android, and

Implementation notes: AThook-like tools generally require elevated privileges or specific runtime conditions; they may rely on

See also: function hooking, inline hooking, IAT hooking, EAT hooking, and trampoline-based hooking.

Linux.
Common
uses
include
debugging,
performance
profiling,
telemetry,
instrumentation,
sandboxing,
modding,
license
checking,
or
reverse
engineering.
In
game
communities,
such
tools
are
frequently
used
to
alter
game
behavior,
which
can
breach
terms
of
service.
process
injection,
DLL
injection,
dynamic
patching,
or
library
interposition.
They
can
be
detected
or
blocked
by
security
software;
using
them
may
introduce
stability
and
security
risks.