életpontszám
életpontszám is a Hungarian term that translates to "life score" or "life points" in English. It is most commonly used in the context of video games, particularly role-playing games (RPGs) and action games. In these contexts, életpontszám represents a player character's or an enemy's health or vitality. When a character sustains damage, their életpontszám decreases. If it reaches zero, the character is typically considered defeated, incapacitated, or dead, leading to various game consequences such as respawning, losing progress, or game over. The visual representation of életpontszám in games is often a health bar, a numerical display, or a combination of both. Different game mechanics can affect how életpontszám is restored, such as consuming health potions, resting, or receiving medical attention from other characters. The concept is fundamental to gameplay, driving player actions and creating a sense of challenge and progression. Beyond video games, the term might occasionally appear in other contexts where a quantifiable measure of well-being or survival is relevant, though its primary association remains with interactive entertainment.