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webmapping

Webmapping is the process of creating, rendering, and delivering geographic data through web browsers or web applications. It combines geographic information systems (GIS) with web technologies to display maps, geospatial data, and interactive features over the internet.

Core concepts include basemaps, overlays, and layers. The slippy map technique uses tiled map images served

Standards and interoperability are supported by Open Geospatial Consortium (OGC) specifications like WMS, WMTS, and WFS,

Workflow typically involves data preparation, tiling or vector tiling, styling, and web delivery. User interactions commonly

Applications span navigation, urban planning, disaster response, environmental monitoring, and location-based services. Webmapping also supports crowdsourced

Challenges facing webmapping include performance, scalability, data privacy, accessibility, and copyright. The field continues to evolve

by
tile
servers
to
enable
smooth
panning
and
zooming.
Data
can
be
delivered
via
web
services
and
formats
such
as
WMS,
WFS,
WMTS,
GeoJSON,
and
KML.
Technologies
commonly
used
in
webmapping
include
client-side
libraries
such
as
Leaflet,
OpenLayers,
and
Mapbox
GL
JS,
which
render
maps
in
the
browser;
vector
tiles
and
WebGL
enable
high-performance
rendering.
Server-side
options
include
GIS
servers
and
tile
caches.
which
promote
cross-platform
data
sharing.
Projections
are
standardized,
with
Web
Mercator
(EPSG:3857)
widely
used
for
compatibility.
include
zooming,
panning,
layer
toggling,
and
feature
querying.
Considerations
include
access
control,
licensing,
data
provenance,
and
privacy.
data
and
open
data
portals,
enabling
broad
dissemination
of
geographic
information.
with
mobile-first
design,
offline
capabilities,
and
advanced
vector-tile
technologies
for
richer
styling
and
compact
payloads.