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voxelization

Voxelization is the process of converting geometric objects or continuous spaces into a three-dimensional grid of volumetric elements known as voxels. A voxel, similar to a pixel in two dimensions, represents a value on a regular grid in three-dimensional space. This technique is widely used in computer graphics, medical imaging, scientific visualization, and 3D printing.

The voxelization process involves discretizing continuous geometric data into discrete volumetric elements. This can be achieved

Voxelization offers several advantages, including simplified collision detection, efficient rendering of complex scenes, and support for

The technique has found applications in medical imaging for CT and MRI scans, in video games for

through
various
methods,
including
ray
casting,
surface
voxelization,
and
volumetric
reconstruction.
The
resolution
of
the
resulting
voxel
grid
determines
the
level
of
detail
preserved
from
the
original
object.
interior
visualization.
It
is
particularly
useful
for
representing
irregular
or
heterogeneous
materials
that
are
difficult
to
model
with
traditional
polygonal
meshes.
However,
voxel-based
representations
typically
require
more
memory
and
storage
compared
to
polygonal
models,
and
may
introduce
aliasing
artifacts
at
lower
resolutions.
terrain
and
destructible
environments,
and
in
3D
printing
for
preparing
models
for
additive
manufacturing
processes.