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volumeoffluid

Volume of Fluid (VOF) is a numerical method in computational fluid dynamics used to track the interface between immiscible fluids in two‑phase flows. The distribution is represented by a scalar field called the volume fraction, α, defined in each computational cell. α ranges from 0 to 1, with α=1 meaning the cell is full of fluid A, α=0 meaning fluid B, and 0<α<1 indicating an interface within the cell.

The Navier–Stokes equations are solved for a mixture, using α-weighted properties. Densities and viscosities are computed

A key feature is interface reconstruction in mixed cells. The most common approach is Piecewise Linear Interface

VOF is widely used for air–water flows, bubble and droplet dynamics, ship wave simulations, inkjet printing,

Limitations include numerical diffusion that thickens the interface, sensitivity to grid resolution, and challenges in representing

from
α.
The
volume
fraction
is
advected
by
the
velocity
field
via
∂α/∂t
+
∇·(u
α)
=
0
for
incompressible
flow.
This
approach
allows
tracking
a
moving
free
surface
without
explicit
surface
geometry.
Calculation
(PLIC),
which
fits
a
plane
to
approximate
the
interface
inside
each
cell,
enabling
accurate
flux
computation
during
advection.
Other
schemes
include
geometric
reconstruction
and
flux
limiting
techniques
to
preserve
mass.
and
other
free-surface
problems.
It
can
be
coupled
with
surface-tension
models
and,
in
some
implementations,
combined
with
level
set
methods
(CLSVOF)
to
improve
interface
sharpness.
highly
curved
or
topologically
complex
interfaces.
Advancements
include
sharpening
schemes
and
variants
such
as
THINC/VOF,
SLIC/VOF,
and
CLSVOF.
Volume
of
Fluid
was
introduced
by
Hirt
and
Nichols
in
1981.