ungepufferte
"Ungepuffert" is a term used in the context of data processing and communication systems to describe a system or process that does not use buffering. Buffering is a technique where data is temporarily stored in a buffer (a temporary storage area) before being processed or transmitted. This can help manage data flow, reduce latency, and handle data bursts.
In an ungepuffert system, data is processed or transmitted as it arrives, without any intermediate storage.
Ungepufferte systems are often used in applications that require low latency, such as real-time audio or video
On the other hand, systems that use buffering can handle data bursts more effectively and provide a
In summary, "ungepuffert" refers to a system or process that does not use buffering. It is used