trappedie
Trappedie is a term used in puzzle design and interactive fiction to describe a scenario, mechanism, or device that constrains a participant or character, creating a need to solve hidden clues or perform specific actions to escape or progress. The concept emphasizes constraint-based problem solving, where progress requires understanding the underlying rule or mechanism rather than trial and error alone.
In usage, trappedie can take many forms: a virtual or physical environment that restricts movement, a device
Origin and reception: The term is informal and lacks formal standardization; it appears in informal discussions
Relation to other concepts: Trappedie overlaps with locked-room puzzles, escape-room mechanics, and constraint-based puzzles in video
Examples: In escape rooms, a room that locks behind players until they find a hidden key code