timetolearning
timetolearning is a concept in education and instructional design that refers to the total amount of time required for a learner to reach a predefined level of proficiency in a given domain. In this usage, timetolearning is treated as an outcome variable and is often paired with a mastery criterion, such as achieving a passing score or demonstrated skill at a specified level. The term is commonly used in discussions of adaptive learning, competency-based education, and efficiency-focused curricula.
Key ideas include assessing learner progress continuously, adapting pacing and content based on performance, and prioritizing
Implementation: In digital platforms, timetolearning is operationalized with algorithms that schedule practice, present more challenging material
Benefits and limitations: Proponents cite faster onboarding, personalized learning, and clearer alignment between effort and outcomes.
Related concepts include mastery learning, spaced repetition, adaptive learning, and competency-based education. The term timetolearning is