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templateclass

A class template, often referred to as a template class, is a programming construct that defines a family of classes parameterized by one or more template parameters. These parameters can be types, values, or other templates, enabling a single definition to be reused for multiple types and configurations without duplicating code.

In C++, a class template begins with a template header and is followed by a class declaration.

Class templates support generic programming by allowing containers and adapters to operate on any element type

Specialization and partial specialization are features of class templates. An explicit specialization provides a tailor-made version

Other related aspects include non-type template parameters, which allow compile-time values (e.g., template<int N> class Array

For
example:
template<class
T>
class
Box
{
public:
T
value;
Box();
};
This
defines
a
template
Box<T>
that
can
hold
any
type
T.
The
template
is
instantiated
by
providing
concrete
arguments,
such
as
Box<int>
intBox;
which
creates
a
specific
type
for
that
instance.
while
maintaining
a
single
implementation.
They
are
widely
used
to
implement
standard
containers
like
stacks,
queues,
vectors,
and
maps,
as
well
as
user-defined
data
structures
that
must
be
type-agnostic.
for
a
particular
type,
for
example
template<>
class
Box<char>
{
/*
specialized
members
*/
};
Partial
specialization
allows
customization
for
a
subset
of
types,
such
as
template<class
T>
class
Box<std::vector<T>>
{
/*
specialized
for
vectors
*/
}.
These
mechanisms
enable
optimized
or
behaviorally
distinct
implementations
for
specific
type
patterns.
{
int
data[N];
}),
and
variadic
templates,
which
accept
a
parameter
pack
of
types.
In
C++,
template
code
is
typically
defined
in
headers
to
be
available
during
compilation
for
all
instantiations.