tapahtumakuuntelu
Tapahtumakuuntelu, also known as event listening or event handling, is a fundamental concept in computer programming, particularly in graphical user interfaces and asynchronous programming. It refers to the mechanism by which a program waits for and responds to specific occurrences, or events, that happen during its execution. These events can be generated by various sources, including user interactions like mouse clicks or key presses, system notifications such as timer expirations, or network activity.
When an event occurs, the program enters an event loop, which continuously monitors for incoming events. Upon
The implementation of tapahtumakuuntelu varies across programming languages and frameworks. Many modern programming languages provide built-in