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superservers

A superserver is a server design that manages and runs other services on demand rather than keeping every service loaded in memory. It operates as a central process that listens on one or more sockets and, when a request arrives, starts the appropriate service to handle that request. This on-demand approach can reduce resource usage and simplify administration on systems with many daemons.

The concept originated in Unix with inetd, the internet super-server, introduced in the 1980s to multiplex multiple

Operation typically involves a configuration that maps sockets or ports to the commands or executables that

Advantages include reduced memory footprint, lower background activity, and improved on-demand scalability, especially on systems with

See also inetd, xinetd, systemd, and socket activation. These concepts describe related mechanisms for on-demand service

services
over
shared
ports.
It
was
followed
by
enhancements
such
as
xinetd
that
added
access
control
and
logging.
In
modern
operating
systems,
socket
activation
features
in
init
systems
like
systemd
and
launchd
implement
a
similar
gatekeeping
role,
effectively
serving
as
superservers
that
launch
services
only
when
needed.
provide
the
corresponding
service.
When
a
connection
arrives,
the
superserver
consults
this
configuration
and
either
spawns
the
designated
service
process
or
forwards
the
connection
to
a
pool
of
pre-existing
workers.
Designs
may
be
per-connection,
where
each
request
starts
a
new
process,
or
pooled,
where
multiple
requests
share
a
set
of
workers.
many
services.
Drawbacks
can
include
latency
for
the
first
connection
to
a
service,
potential
single-point-of-failure
concerns,
and
increased
complexity
in
configuration
and
security
management.
startup
and
management.