sugárképp
Sugárképp is a Hungarian term that translates to "ray representation" or "light ray representation." It is primarily used in the context of computer graphics and optical simulations to describe the process of tracing the path of light rays through a scene or optical system. This technique is fundamental for rendering realistic images and for analyzing how light behaves.
In computer graphics, sugárképp involves simulating the emission, reflection, refraction, and absorption of light rays as
In optical engineering and scientific simulations, sugárképp is employed to model the behavior of light in