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singlemove

Singlemove is a compound term used across domains to describe a constraint or policy involving exactly one move or action in response to a given state. It conveys the idea of a single-step decision, as opposed to sequences of actions or multi-step planning. The term is not defined by a single formal standard, and its meaning depends on context.

In games and puzzles, singlemove often denotes a mechanic or challenge in which the player must use

In software and artificial intelligence, singlemove is sometimes used as a naming convention for a function

Because it is informal, the term singlemove has no universally accepted definition, and its interpretation varies

only
one
move
to
achieve
the
goal,
or
the
game
restricts
players
to
a
single
legal
move
per
turn.
One-move
puzzles,
for
example,
present
a
position
and
seek
the
unique
move
that
accomplishes
the
objective
immediately.
In
board
games
and
video
games,
singlemove
modes
can
accelerate
play
and
emphasize
tactical
clarity,
though
designers
may
also
employ
it
as
a
puzzle
constraint
rather
than
a
regular
gameplay
rule.
or
policy
that
yields
a
single
action
given
a
state.
A
function
named
singlemove(state)
is
expected
to
return
one
action,
without
planning
a
sequence
of
future
moves.
In
planning
and
search,
single-move
heuristics
or
policies
prioritize
immediate
payoff
and
avoid
deeper
lookahead,
trading
optimality
for
speed
and
determinism.
by
domain.
See
also
one-move,
single-step,
one-move
puzzle.