simulatietijd
Simulatietijd refers to the elapsed time within a simulated environment. It is a crucial concept in fields such as computer simulation, video games, and scientific modeling. Unlike real-world time, simulatietijd can be accelerated, decelerated, or even paused, depending on the purpose of the simulation. For example, in scientific simulations of weather patterns, simulatietijd might be sped up considerably to observe long-term climate changes within a reasonable real-world timeframe. In contrast, a video game might run simulatietijd at a 1:1 ratio with real-world time to provide an immersive experience.
The management of simulatietijd is often handled by a simulation engine or a game loop. This component