shardy
Shardy refers to a term often used in the context of video games, particularly online multiplayer games. It typically describes a server or instance of a game that is a copy or duplicate of another, serving a specific group of players. This is done to prevent the game world from becoming overcrowded and to ensure a smoother gameplay experience for everyone. When a game world reaches a certain player capacity on a single server, new players may be directed to a "shardy" version of that world, which is essentially a parallel instance of the same environment.
The concept of sharding is a form of instancing, a common technique in MMORPGs (Massively Multiplayer Online