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seama

Seama is a constructed language created for the fictional Seama Archipelago, a coastal region in a collaborative world-building setting. It is designed to be spoken by the Seama people, an ethnolinguistic group within that setting. As a modern conlang, Seama emphasizes clarity for dialogue and storytelling and is used in novels, games, and fan media.

Phonology and script: Seama has a relatively small phoneme inventory, with five vowels and about fifteen consonants,

Grammar: Seama follows a subject–verb–object (SVO) word order. Nouns are not heavily inflected for number or

Vocabulary and usage: Core vocabulary emphasizes maritime life, weather, and daily activities. The lexicon combines invented

Status and resources: As a constructed language, Seama has grammar sketches, a basic dictionary, and community-driven

including
p,
t,
k,
m,
n,
s,
l,
r,
and
h,
with
a
few
fricatives
and
nasals.
The
language
uses
a
Latin-based
alphabet
with
occasional
diacritics
to
mark
stress
or
vowel
quality.
Syllables
typically
follow
a
(C)(C)V(C)
pattern,
and
stress
falls
on
the
penultimate
syllable.
gender;
plurality
is
often
expressed
with
a
dedicated
particle
or
through
context.
Adjectives
normally
follow
nouns.
Verbs
use
aspect
and
mood
particles
rather
than
tense
inflection;
negation
is
formed
with
a
separate
word
placed
before
the
predicate.
roots
with
occasional
loanwords
from
neighboring
in-world
languages.
Seama
maintains
a
relatively
analytic
syntax,
with
limited
agreement
between
parts
of
speech.
learning
materials.
It
continues
to
evolve
with
input
from
writers
and
players
within
the
Seama
universe.