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recvcount

recvcount is a term used in programming to denote the number of data units actually received by a receive operation. It is not a fixed function or API name, but a commonly used variable or value in examples, libraries, and documentation to express how much data has been read from a source. The concept applies across I/O, networking, and inter-process communication, where a caller may request a certain amount of data but receive less due to timing, buffering, or protocol constraints.

In network sockets, receive operations typically return the number of bytes successfully read from a connection.

In the Message Passing Interface (MPI), the meaning of recvcount appears in explanations about MPI_Recv. The

Common considerations include handling partial reads, checking for errors, and ensuring buffers are sized appropriately for

When
coding
with
functions
like
recv
(or
read
on
some
systems),
a
variable
named
recvcount
is
often
used
to
store
this
return
value.
A
positive
recvcount
indicates
the
amount
of
data
actually
received,
0
signals
that
the
peer
has
performed
an
orderly
shutdown,
and
-1
indicates
an
error.
Partial
reads
are
common,
so
robust
code
loops
to
obtain
the
desired
amount
of
data
or
handles
the
shorter
read
appropriately.
call
specifies
a
maximum
count
of
elements
to
receive,
but
the
actual
number
of
elements
received
is
obtained
from
the
status
object
after
completion,
typically
via
MPI_Get_count.
In
this
context,
the
retrieved
value
is
sometimes
referred
to
as
the
recvcount,
and
it
can
be
smaller
than
the
initial
request
if
data
is
less
than
requested
or
when
using
derived
datatypes.
the
possible
recvcount.
See
also:
recv,
read,
MPI_Get_count,
status.