Home

quake

Quake is a term with multiple meanings. In geology, an earthquake is the sudden shaking of the surface caused by the rapid release of energy in the Earth’s lithosphere. This energy release is usually the result of stress that accumulates as tectonic plates move and interact at fault lines, though earthquakes can also be driven by volcanic activity, landslides, or human activities. Seismic waves propagate from the focus of the event, and ground shaking is measured in magnitude (such as moment magnitude) and intensity (such as the Mercalli scale). Effects range from minor tremors to widespread damage and tsunamis in coastal areas. Preparedness, building codes, early warning systems, and response planning are common mitigation strategies.

In entertainment, Quake refers to a 1996 first-person shooter (FPS) developed by id Software. The game is

Thus, quake can denote a natural geophysical event or a landmark video game and its associated engine

noted
for
its
real-time
three-dimensional
rendering,
networked
multiplayer
play,
and
moddability,
which
helped
popularize
online
gaming
and
user-made
content.
It
used
a
proprietary
engine—the
Quake
engine—advancing
3D
graphics
technology
and
enabling
a
variety
of
user-created
mods
and
custom
levels.
The
title
spawned
official
expansions,
including
Scourge
of
Armagon
and
Dissolution
of
Eternity.
Its
success
influenced
the
design
of
subsequent
id
Software
titles
and
the
broader
FPS
genre,
leading
to
sequels
and
spin-offs
such
as
Quake
II
(1997)
and
Quake
III
Arena
(1999),
as
well
as
later
remasters
and
online
platforms
like
Quake
Live.
and
ecosystem,
reflecting
the
term’s
distinct
domains
of
science
and
entertainment.