projectionsrays
Projectionsrays is a term occasionally used in computer vision and computer graphics to denote the family of rays that originate from a camera or light source and pass through the image plane, thereby linking three-dimensional scene points to two-dimensional image coordinates. The phrase is not universally standardized; many texts refer to camera rays, projection rays, or image rays. Nevertheless, the concept is widely used as a convenient abstraction for describing how scene geometry projects into an image.
In the standard pinhole camera model, each image pixel p corresponds to a projectionsray with origin at
Projectionsrays are fundamental to many algorithms and pipelines. In ray tracing and ray casting, they are
Variants and challenges include lens distortion, non-pinhole camera models, and wide-angle or fisheye projections, which alter