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prefabs

Prefabs are standardized, pre-fabricated components manufactured off-site and assembled on-site. In construction, prefabrication involves producing elements such as wall panels, floor systems, roof trusses, or entire rooms in a factory and shipping them to the build site. The method aims to improve quality control, reduce on-site labor, shorten construction schedules, and minimize material waste. Prefab systems can be panelized, modular, or volumetric, each with different degrees of assembly completed before delivery.

In architectural practice, prefabrication supports modular construction, where modules are built to a specified size and

In software and game development, a prefab (short for pre-fabricated object) is a reusable template that stores

Across industries, prefabs are valued for repeatability and efficiency but require careful planning in design, supply

later
connected,
and
panelized
construction,
where
flat
components
are
joined
on
site.
Benefits
commonly
cited
include
faster
construction,
better
safety,
less
weather
delay,
and
potential
for
factory-based
customization.
Challenges
include
transportation
costs,
the
need
for
accurate
logistics,
limitations
on
site
adaptability,
and
higher
design
upfront.
a
collection
of
objects,
components,
and
properties.
In
Unity
and
similar
engines,
prefabs
enable
rapid
instantiation
of
complex
objects,
ensuring
consistency
across
scenes.
Instances
can
inherit
the
prefab
properties
while
still
permitting
local
overrides.
Prefabs
facilitate
collaboration,
version
control,
and
scalable
scene
assembly.
chains,
and
integration
with
site
constraints.
They
remain
a
central
approach
to
scalable
construction
and
to
software
engineering
practices
that
favor
reuse.