precompiling
Precompiling is the process of producing a pre-made, ready-to-use artifact from source code or data before program execution. The goal is to reduce the amount of work a system must do at runtime, often to improve startup time, performance consistency, or resource usage.
In software development, precompiling can take several forms. One common form is ahead-of-time compilation, where source
In practice, precompiling often involves a trade-off. It can improve runtime performance and predictability, but may
Examples across domains include precompiled headers in compiled languages, ahead-of-time compilation or native-image generation in managed