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polygonization

Polygonization is the process of forming polygonal features from a set of linework or raster data. In geographic information systems (GIS), polygonization converts a network of line features that delineate boundaries into closed polygonal regions. It relies on the topology of a planar graph: edges form closed rings that bound faces, which are then turned into polygon features with attributes derived from the input data. The process is fundamental for creating area-based layers such as land parcels, political boundaries, or land-use zones from a set of lines that delineate borders. Practical challenges include gaps, overlaps, dangles, and topological errors; preprocessing steps such as snapping, dissolving, and validation are often required to produce valid polygons.

Raster-to-polygon conversion is another form of polygonization, where an image or gridded data set is converted

In computer graphics and geometric modeling, polygonization refers to constructing polygonal meshes from sampled data or

Polygonization raises issues of topology, accuracy, and performance, particularly with large datasets or noisy inputs. Evaluation

into
vector
polygons
by
tracing
the
boundaries
between
regions
of
homogeneous
values.
This
is
common
in
cartography,
remote
sensing,
and
image
analysis,
sometimes
followed
by
simplification
and
generalization
to
reduce
vertex
count.
implicit
surfaces.
Techniques
include
marching
cubes,
marching
squares,
and
surface
reconstruction
methods
such
as
Poisson
reconstruction
or
alpha
shapes.
The
resulting
polygon
meshes
are
used
in
visualization,
finite
element
analysis,
and
3D
printing.
often
involves
checking
polygon
validity,
area
computation,
and
alignment
with
real-world
boundaries.