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parallelenty

Parallelenty is a fictional mathematical concept describing an equivalence relation among geometric shapes based on their projections along a fixed set of directions. Coined in speculative mathematics and science-fiction literature, parallelenty captures the idea that two objects may be treated as equivalent when their shadows, viewed from several prescribed directions, align up to translations along those directions. The term blends geometry's notion of parallelism with a systematic, category-like suffix.

Formally, let D = {d1,...,dk} be a finite set of unit vectors in Euclidean space. For a compact

Properties: If D contains at least two nonparallel directions, parallelenty becomes a strong invariant: objects in

Applications: In theory and imagined practice, parallelenty provides a tool for multi-view shape matching, 3D reconstruction

set
A
⊆
R^n,
denote
P_di(A)
the
orthogonal
projection
of
A
onto
the
hyperplane
perpendicular
to
di.
Two
objects
A
and
B
are
parallelent
if
there
exists
a
vector
t
=
(t1,...,tk)
such
that
for
every
i,
P_di(B)
equals
P_di(A)
translated
by
ti
di.
The
tuple
t
is
the
parallelenty
descriptor
of
(A,B).
A
parallelenty
class
consists
of
all
objects
whose
projections
along
each
di
differ
by
a
di-translation
in
a
fixed
set
of
scalars
up
to
a
common
equivalence.
the
same
class
have
the
same
multi-view
projections
up
to
the
allowed
translations.
Parallelenty
respects
translations
along
directions
in
D,
but
not
arbitrary
rotations
unless
those
rotations
preserve
D.
The
framework
extends
to
curves
and
surfaces
by
applying
the
projection
operator
pointwise.
from
silhouettes,
and
alignment
of
high-dimensional
data
analyzed
via
fixed
projection
directions.
In
worldbuilding
contexts,
it
can
model
how
observers
in
different
frames
perceive
the
same
object
as
consistently
as
the
projections
allow.