Home

opensourcethat

Opensourcethat is a term used to describe the application of open-source principles to the creation and dissemination of digital and non-digital artifacts, including software, hardware designs, data, documentation, and educational resources. The concept emphasizes that source materials should be freely accessible, modifiable, and redistributable under licenses that promote sharing and collaboration.

Origin and scope: The term is not tied to a single project but appears in discussions about

Core principles: Open access to source materials; permissive or copyleft licensing; collaborative governance; reproducibility; and inclusive

Applications: Open-source software, open hardware, open data, and open educational resources. Projects often use widely recognized

Impact and challenges: Proponents point to faster innovation, community resilience, and greater transparency. Critics note governance

See also: open source, open data, open hardware, copyleft, permissive licenses, open science.

extending
open-source
practices
beyond
software.
It
describes
communities
and
initiatives
that
adopt
transparent
development
workflows,
public
contribution
processes,
and
versioned
releases
across
diverse
domains.
participation.
Development
typically
relies
on
public
version
control,
issue
tracking,
peer
review,
documentation,
and
clear
guidelines
for
contributors.
licenses
(for
example,
MIT,
Apache
2.0,
or
GPL-compatible
terms)
to
enable
reuse
and
interoperability.
complexity,
licensing
compliance,
funding
sustainability,
and
the
need
for
sustainable
maintenance
of
long-term
projects.