occlusionhandling
Occlusion handling refers to methods for dealing with occlusion, where a scene element is partially or fully hidden by another object, across domains such as computer graphics, computer vision, and augmented reality. The goal is to determine visibility, preserve realism, or maintain tracking and interaction despite hidden components.
In computer graphics, occlusion handling aims to avoid rendering objects that are not visible to the camera.
In computer vision and augmented reality, occlusion handling focuses on recognizing or tracking objects when parts
Challenges include dynamic or non-rigid occluders, depth uncertainty, latency, and the trade-off between accuracy and performance.