objavením
Objavením is a term used in the context of computer science and software development, particularly in the realm of object-oriented programming. It refers to the process of making a class, method, or property accessible to other parts of a program. In simpler terms, objavením determines the visibility or scope of a particular element within a program.
There are several levels of objavením, each serving different purposes:
1. Public: When an element is marked as public, it is accessible from any other part of
2. Protected: Protected elements are accessible within the class they are defined in, as well as in
3. Private: Private elements are only accessible within the class they are defined in. They are not
4. Internal: Internal elements are accessible within the same assembly (or module) but not from other assemblies.
The choice of objavením level is crucial in designing software, as it directly impacts the encapsulation and