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nontermination

Nontermination is a property of a computation in which a program or process continues running without reaching a stopping condition. A program that halts is terminating; one that does not halt is nonterminating. Most programs are intended to terminate after producing a result, but some systems are designed to run indefinitely, such as servers or background services, where progress is defined in terms of responsiveness or ongoing maintenance rather than immediate output.

Causes include infinite loops (for example, a loop with a condition that never becomes false), unbounded or

In theory, nontermination relates to the halting problem. Alan Turing proved that there is no general algorithm

Practically, nontermination can be addressed with safeguards such as time or resource limits, timeouts, watchdog processes,

missing
base
cases
in
recursion,
and
waiting
for
events
or
inputs
that
may
never
arrive.
In
concurrent
or
distributed
systems,
nontermination
can
also
arise
from
deadlock,
livelock,
or
unbounded
waiting,
where
components
make
no
further
progress.
that
can
decide
for
every
program-input
pair
whether
it
will
terminate.
Nevertheless,
for
many
restricted
programming
languages
and
specific
programs,
termination
can
be
proven,
using
techniques
such
as
well-founded
induction,
structural
recursion,
or
termination
metrics.
A
program
that
halts
for
all
inputs
defines
a
total
function;
if
it
may
fail
to
halt
for
some
inputs,
it
defines
a
partial
function.
and
termination
analysis
tools.
Static
analysis
and
termination-checking
techniques
aim
to
certify
that
programs
will
terminate
under
specified
conditions,
while
language
features
like
explicit
recursion
schemes
help
ensure
termination
for
well-founded
problems.