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noncoordinating

Noncoordinating describes the behavior of actors who act without deliberate coordination with others. It applies to individuals, organizations, or automated systems that make decisions independently, based on private information, local incentives, or randomized processes rather than shared plans or centralized control.

In game theory and economics, noncoordinating behavior can lead to outcomes that reflect each agent’s own incentives

In distributed computing and communications, noncoordinating or decentralized protocols allow systems to operate without a central

In social and organizational contexts, noncoordinating behavior may emerge from autonomy, distrust, or rapid decision cycles.

See also: coordination, cooperative games, decentralized systems, backoff algorithms, game theory, organizational behavior.

rather
than
a
cooperative
optimum.
Without
communication,
participants
form
beliefs
about
others’
actions
and
select
strategies
accordingly,
which
can
produce
a
range
of
equilibria
or,
in
some
settings,
inefficiencies
such
as
duplicated
efforts
or
conflicting
choices.
scheduler.
This
can
reduce
coordination
costs
and
improve
scalability,
but
it
can
also
cause
contention,
race
conditions,
or
suboptimal
resource
use
unless
mitigated
by
mechanisms
such
as
randomized
backoff,
contention
resolution,
or
locality-aware
policies.
Classic
examples
include
random
access
networks
and
backoff
algorithms.
It
can
foster
responsiveness
and
innovation,
yet
may
impair
alignment
and
coherence
when
coordinated
action
is
required
for
common
goals.