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neunt

Neunt is a term used in speculative fiction, game design, and linguistic experimentation to denote a concept with multiple related senses. In many worldbuilding contexts neunt can refer to either a time unit or to the ninth item in an ordered sequence. As a time unit, a neunt is defined within a given setting by authors or designers as a basic, indivisible moment in that world’s clock; its precise length is not standardized and may differ between cultures or planets described in the same work. As a sequence term, a neunt is the ninth element in a categorization, grade, or tier, often used in skill trees, rank systems, or taxonomy within a fictional ecosystem.

Etymology: The word appears to be a modern coinage, drawing on the numerals nine and a generic

Usage and examples: In practice, writers may specify a neunt as one node in a hierarchy, for

See also: time unit in fiction; counting systems; worldbuilding terminology.

synthetic
suffix
-unt.
It
has
no
universally
accepted
origin,
but
appears
in
various
fan-created
lexicons
and
role-playing
game
supplements.
In
practice,
neunt
is
usually
defined
locally
by
the
text
or
game,
with
a
short
definition
and
examples.
example
“unlocking
the
neunt
level”
or
“reaching
neunt
status.”
In
timekeeping,
a
neunt
might
be
described
as
“one
tick
of
the
planetary
clock,”
with
duration
dependent
on
environmental
parameters.
Because
of
its
flexible,
portable
meaning,
neunt
is
more
common
in
worldbuilding
discussions
than
in
formal
scholarship.