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multibytewidecharacter

Multibyte wide character is a term used to describe how a single character can be represented in two related forms in some programming environments: as a multibyte sequence of bytes in a character encoding, and as a wide character in a wide-character type. It is not a formal standard type itself, but rather a concept that arises when dealing with international text in languages such as C and C++. The idea is to bridge processing of encoded text (multibyte characters) with processing of wide characters in code points.

In C and C++, the wide-character type is wchar_t, while multibyte characters are sequences of char. The

The active locale influences how multibyte sequences map to wide characters. Programs can set the locale with

size
and
encoding
of
wchar_t
are
implementation-defined
and
can
differ
between
platforms
(for
example,
2
bytes
on
many
Windows
environments
and
4
bytes
on
many
Unix-like
systems).
Conversions
between
multibyte
sequences
and
wide
characters
are
performed
with
standard
library
facilities,
including
functions
such
as
mblen,
mbtowc,
wcrtomb,
and
the
pair
mbstowcs
/
wcstombs,
aided
by
the
mbstate_t
object
that
preserves
conversion
state.
setlocale,
which
affects
character
classification,
encoding
rules,
and
conversion
behavior.
In
modern
software
design,
UTF-8
is
a
common
multibyte
encoding,
while
wide-character
usage
varies
by
platform.
When
portability
is
important,
developers
must
account
for
differences
in
wchar_t
size
and
encoding,
and
may
prefer
using
UTF-8
with
char-based
APIs
or
carefully
managed
conversions
between
multibyte
and
wide
representations.
Potential
pitfalls
include
differences
in
surrogate
handling,
endianness,
and
locale-dependent
behavior.