movementrelocation
Movement relocation is a computational technique in motion data processing that transfers or remaps a movement trajectory from one spatial or anatomical context to another while striving to preserve the overall shape, timing, and dynamics of the motion. It is used to adapt movement patterns across different rigs, scales, or environments, enabling reuse of motion data in new settings.
In animation and motion capture, movement relocation often refers to retargeting a motion sequence from a source
Techniques used for movement relocation include transformation-based relocation, which applies coordinate frame changes; kinematic retargeting with
Applications span film and game animation, robotic manipulation and teleoperation, virtual reality interaction, gait rehabilitation, and
Limitations include potential loss of naturalness if constraints are too restrictive or if the source and
See also: motion retargeting, trajectory planning, coordinate transformation, inverse kinematics.