levelconstraint
A level constraint is a mechanism used in various fields, including computer science, engineering, and game development, to restrict certain actions or properties to a specific level or depth. This concept is often employed to manage complexity, ensure system stability, or control the progression of events.
In software development, a level constraint might dictate the maximum depth of recursion allowed in a function
In game development, level constraints are frequently used to control player progression and the unfolding of